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5 Dirty Little Secrets Of Z Test-Driving On The GeForce RTX 2080 Ti Over the past few days since receiving the RTX 2080 Ti “Turing” graphics card I have been running many different Linux benchmarks on this card, but one area I hadn’t explored until having the time this weekend was to checkout the GPU compute potential, which I tried out with the CUDA support in the Linux 4.20~5.0 kernel as sending the initial support for the active NVIDIA GPUs. 3 Hours Ago – NVIDIA – Tegra194 Intel Working To Improve The Reset Experience During GPU Hangs Driven to improve the Chrome OS user-experience, Intel open-source developers have been working on improving their GPU reset behavior when encountering problems under 3D/multimedia workloads. 11 Hours Ago – Intel – GPU Resetting SDL2’s OpenGL Renderer Now Provides Some State Caching, SDL 2.

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0.9 Is Looking Great A few days back I wrote about the SDL library improving its 2D rendering code with a new batching system to yield greater performance. Since then the improvements have not stopped for this library that is critical to most Linux games and other multi-platform software. 7 Hours Ago – Linux Gaming – SDL2 Fun Vega 20 Compute Driver Support, Picasso DPG Added To Linux 4.20~5.

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0 Queue The red driver team has submitted their presumably last feature pull request to DRM-Next ahead click for source the Linux 4.20~5.0 kernel cycle. It queued in the server queue, and had then been switched to something else. 7 Hours Ago – Linux Kernel – Zarbon 1.

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0 Wine 3.17 Brings Better Shell Auto-Completion Support, Bug Fixes Wine 3.17 is out today as the latest bi-weekly development update to this increasingly popular way of running Windows games and applications on Linux. 8 Hours Ago – WINE – Wine 3.17 A Nice Overview Of The ROCm Linux Compute Stack It’s easy to get confused by the Radeon GPU compute stack / OpenCL driver support as there has been multiple offerings over the years from the no longer supported Clover Gallium3D OpenCL driver to a still-maintained PAL-based OpenCL driver to their modern ROCm compute stack.

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When it comes to ROCm though, besides OpenCL there is also their HCC and see it here approaches and from there support for a variety of frameworks, libraries, etc. Here are some overviews of the current ROCm compute stack those interested. 11 Hours Ago – Radeon – ROCm Intel Interim CEO Comments On CPU Supply Challenges There have been rumors going on in recent days about Intel hitting supply challenges with their current-generation 14nm products. Intel CFO and Interim CEO, Bob Swan, wrote a public letter today outlining those challenges. 11 Hours Ago – Intel – Short Supply Collabora’s Erik Faye-Lund Outlines The New “Zink” OpenGL-on-Vulkan Gallium3D Effort Not to be confused with the also new Zinc crypto code working its way to the mainline kernel as part of WireGuard, Zink is a new effort led by a developer at Collabora for implementing OpenGL on top of Vulkan drivers via Gallium3D.

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11 Hours Ago – Vulkan – Zink Gallium3D Q3 Was Exciting For Linux Enthusiasts With Threadri